Friday, May 4, 2018

Let's talk about aim

Hi everyone! So one of the first things that I really wanted to get down in Quake Champions, or any FPS for that matter, is my aim. But this is way harder than it sounds, as getting your settings just right can be complicated and take some time. So like many newcomers, I decided to look at the settings and configurations of the pros. I ended up finding this spreadsheet via Reddit:

https://docs.google.com/spreadsheets/d/1Xen7wvBiIqZtLwsDuWzjB55QyCtZYQA9pcesxf09NQc/edit#gid=0

One things I concluded after looking at this was that there is not one shoes that fits all. Everyone is different. But a few things did peak my curiosity. Firstly only three of them use a fov higher than 120, and only two of them have one lower than 110. Interesting, so a good sweet spot is somewhere between 110 and 120. I assume that is where a good balance of aim and awareness meet. The second thing I noticed is only 6 of them have a dpi higher than 1000. This inst too surprising as higher dpi tends to be a marketing ploy more than something that has major impact of your performance. Anything higher than 1600 is rather ridiculous. And lastly 6 of them use mouse acceleration. Wait what?

Ya, if you do some research into the older quake games it was very common for high level players to use mouse acceleration. I did a simple search on Reddit and found some good opinions of mouse acceleration.

https://www.reddit.com/r/QuakeLive/comments/5xhgev/why_mouse_accel/

I won't go into much detail but here are the basics:

Pros:
  • Ability to do fast flick shots, or 180 degree turns 
  • Can have low sensitivity for tracking with lighting gun, with high acceleration to flick
  • Can be insanely customized to find the perfect sensitivity
  • Can play well without having to use a massive mouse-pad
Cons:
  • More difficult to be consistent
  • Steep learning curve
  • Can take a while to set up the perfect mouse settings 
  • Can be complicated with setting up at LANs 
I think these are all things worth considering if you are debating on trying mouse acceleration, and if you do decide to try it I highly recommend using the software and driver created by both Povohat and Kovaak. Here is a video showing the software:

https://www.youtube.com/watch?v=PmY1OTacEzA

You can download it here as well:

http://mouseaccel.blogspot.com/2015/12/new-method-for-mouse-acceleration.html

I highly recommenced at least giving it a try for a few hours or a few days, I did and honestly it ended up being tremendously helpful to my game. Last night I played a TDM where I got 11 impressive medals, my rail was terrible before I got these settings down. That completely changed my previous notions of mouse acceleration.

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